Auto-Assign uses Seating Rules to decide how to place players when you click Auto-Assign in a game's seating view. You configure these from Settings > Gameplay > Seating Rules.
How Rules Work
- Each rule can be turned on or off independently.
- Rules apply in priority order โ the rule at the top of the list is satisfied first, then the next, and so on.
- Drag a rule up or down to change its priority. The list updates immediately.
- Disable any rule you don't need; Auto-Assign simply skips it.
๐ก Reordering or disabling rules only affects future Auto-Assign runs โ it never changes seats you've already assigned.
The Rules
Buddy Requests
Honors seat buddy requests submitted by players (see Understanding Seat Buddy Requests).
- Required โ a player and their requested buddy are only seated together, or left unseated if there's no room.
- Best effort (default) โ the system tries to seat them together but will seat them apart if it can't.
Fill Tables
Controls whether Auto-Assign packs players into as few tables as possible, or spreads them across more tables.
- Placed above Skill Balance (the default): tables fill up first before skill grouping is applied within them.
- Placed below Skill Balance, or disabled: players spread across more tables for cleaner skill separation.
Skill Balance
Distributes players across tables based on their skill level.
- Balanced (default) โ each table gets a mix of skill levels.
- Grouped โ players of similar skill sit together.
Default Order
Out of the box, rules run in this order: Buddy Requests โ Fill Tables โ Skill Balance. Most instructors don't need to change it, but you can reorder or disable any rule to match how you run your games.
When Rules Conflict
Auto-Assign can't always satisfy every rule at once โ for example, a buddy request might not fit at a table that's already balanced by skill. Higher-priority rules win. Review the results after each Auto-Assign and adjust manually if needed (see How to Rearrange Seating).